I was a game scripter on this project and helped to create levels. I volunteered to work with this group. I learned new tools, team building and new source control tools. I used Playmaker and C# in Unity to create different triggers - like lifting a bridge or animating an object. I've always wanted to create my own art tools so I'm fond of creating animations and special fx through scripting.

Anyway, check out their awesome work and  new updates


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